I know it had to happen. The stats on gear get too high and we go through another two expansions of power creep. They have mentioned 15 iLvls on gear per tier, so that’s potentially 60 an expansion. I have to wonder if the decision made to squish the stats, put them in a grape press, and then send them down to the deepest depths of the Marianas trench to get us where we are today may have gone too far.
Part of the leveling process is improving your gear so you have better damage, heals, or survivability. We just got done making a run up to 1000. And this was after having squashed everything 4 years prior. We are now waking around in level 210ish gear, which I haven’t seen a number like that since well Wrath of the Lich King. It certainly adds a level of complexity when you look at high end gear sets from older expansions and try to wrap you head around what is a better upgrade.
What is difficult for me is how much they smashed our damage. I recall the last time it felt like we went from levels of 500,000 DPS and we’re reducing to 50,000. Ok that’s a number I can understand. But now I’ve gone from 650,000, down to 1,400. Even running the Battle of Lorderon, with piles of targets to AoE, I think I saw about 2,300. Being level 110, I want to feel powerful. I don’t. I feel like I am back to running level 40 content. Maybe they are hoping this will buy them 6 years, I hope they figure out something, because this is so far in the opposite direction, I really don’t want to play.